Building Tomorrow's
Digital Universe.
We create world-class games, mobile apps, artificial intelligence and enterprise technology that power the next generation.
2016 — present · 240+ products shipped · 32 countries
Trusted by teams shipping at scale
0+
Projects Delivered
Shipped across 9 industries since 2016
0 yrs
Years of Engineering
Compounding institutional knowledge
0
Countries Served
Teams across 5 timezones, always overlapping
0%
Client Satisfaction
Measured post-launch, not at signature
Nine disciplines. One standard.
Most agencies are good at one thing and claim the rest. We staff every discipline in-house — which is why our AI team can talk to our netcode team, and why the handover between them isn't where your project dies.
Three arenas where we go all the way down.
Breadth is table stakes. These are the three where we hold the hardest problems in-house — netcode, offline sync, and production AI — because those are the ones nobody else wants to own.
Shipped. Measured. Still running.
Six projects with the numbers attached — including the ones that were hard to get. Every metric here came from production, not from a pitch deck.
Chosen for your problem. Not our comfort.
We're fluent across the stack, which means we can recommend the boring choice when the boring choice is right. Every tool here is one we've shipped and supported in production.
Next.js
Edge-rendered product surfaces
React
Interface layer, 19 and beyond
TypeScript
Types as the first test suite
Node.js
Real-time APIs and gateways
Unity
Cross-platform game runtime
Unreal
Photoreal rendering at scale
Flutter
One codebase, native feel
Swift
iOS and visionOS natively
Python
Training, evals and pipelines
TensorFlow
Vision and forecasting models
PyTorch
Research to production path
OpenAI
Frontier reasoning and agents
Azure
Regulated enterprise workloads
AWS
Global multi-region backbone
Google Cloud
Data platforms and BigQuery
Docker
Reproducible everywhere
Kubernetes
Orchestration that self-heals
PostgreSQL
The system of record
Rust
Where microseconds matter
Go
Concurrency without ceremony
The difference is what we refuse to compromise.
Everyone promises quality. Here is what we actually hold ourselves to — the commitments that appear in our contracts, not just on this page.
Innovation
We prototype in days, not quarters. The first working version exists before the estimate is finished.
Performance
Frame budgets, p99 latency and Core Web Vitals are acceptance criteria in our contracts — not aspirations.
Security
Threat modelling at design time. SOC 2, HIPAA and GDPR paths mapped before the first commit.
Scalability
Architected for the load you'll have in three years, priced for the load you have this quarter.
Creativity
Engineers and artists in the same room from week one. The craft shows because it was never separate.
Global Support
Five timezones with deliberate overlap. Someone who wrote the code is awake when it breaks.
Expert Team
Senior by default. The person in your kickoff is the person writing your code.
Partnership
We hand over documentation, tests and a team that can maintain it. Then we stay reachable anyway.
Six stages. No black boxes.
You see working software every fortnight. There is no phase where we disappear and reappear with a reveal — that phase is where projects go to die.
Discover
1–2 weeks
We interrogate the problem before proposing a solution. Constraints, users, existing systems, and the failure modes nobody wrote down.
- Technical audit
- Success metrics
- Risk register
Design
2–4 weeks
Architecture and interface designed together. Prototypes go in front of real users while changing them is still cheap.
- System architecture
- Interactive prototype
- Design system
Develop
8–24 weeks
Two-week cycles, always shippable. You see working software every fortnight — no black boxes, no big reveal.
- Production code
- Fortnightly demos
- Living documentation
Test
Continuous
Automated suites, load tests and adversarial review run from the first sprint. QA is a discipline here, not a phase at the end.
- Test coverage
- Load & chaos results
- Security review
Deploy
1–2 weeks
Progressive rollout behind flags, with rollback rehearsed rather than assumed. Launch day should be boring.
- Zero-downtime rollout
- Runbooks
- Observability dashboards
Support
Ongoing
SLAs with names attached. We monitor, iterate and hand over — and we're still reachable long after the invoice clears.
- 24/7 monitoring
- Iteration roadmap
- Team enablement
The people who bet on us.
“They shipped a 64-player shooter across three platforms in eleven months. I've run studios for twenty years and I've never seen a certification track run that cleanly.”